Nelson Crowle (KB0UXW)

I work at home doing contract programming and day trading. I have some shareware Bots I have written for the ActiveWorlds 3-d environment.

I have my own company for contract and specialized work (Prototech, Inc.). Contact me for C++ programming projects, 3-d modelling and world creation, and creation of automated Bots.

Technical background:
Operating Systems Languages Graphics
Windows
  • 2000
  • NT 4 / 3.5
  • 95 / 98 / ME
MS-DOS (2.0 - 6.2)
Linux
  • Redhat 5 / 6
  • Slackware 1.0.9 - 1.0.35
 
Previous Life:
Windows 1.0 - 3.x / W4WG
OS-9 (6809)
Thoroughbred
CP/M
OS/2 (1...Warp)
C / C++
JavaScript
Perl
HTML / CSS
Java
PHP
VBScript
Previous Life:
Basic
80x86 assembly
Cobol
Snobol
Fortran
Pascal
Lisp
Compass
680x assembly
Renderware (2 / 3)
trueSpace (3 / 4)
Micrografx Simply3D
VRML (1 / 2)

My interest in computers began in 8th grade, when we had Teletype-33 terminals hooked up to an HP-2000 "time-shared" system via either a 110 baud, or a "fast" 300 baud acoustic modem. Our school system bought the new state-of-the-art HP-2000F system. No one knew how to run it, so ... Well, I was in 8th grade, so I already knew everything (you know how teenagers are), so I became the sysop/sysadmin/q&a/mentor/techsupport dood. They actually let me run it until I graduated from high school. Hacker's dream come true, for sure.

Back in this "golden" era of hacking, we pretty much hacked things to learn them (well, maybe a harmless prank here and there <g>). Since then, I have always been interested in how things REALLY worked. Hence the interest in systems level stuff, particularly networking.

Most-proud-of-hack: I developed a 4K ROM for the HP-41c calculator (remember them? - plug in ROM/RAM packs) in undocumented HP-41 microcode (assembly language, but entered in hexadecimal). This ROM took input from four toe switches in your boots, and had four LEDs for output that were wired via small fiber-optic strands to the band of a wristwatch. Viewed at just the right angle, you could see them (but no one else could). Being a long time blackjack player and card counter, I packed this ROM with a program to accept card inputs, and determine playing strategies, and betting strategies. For you card counters, it used 16 simultaneous counting systems (3 of which I designed for specific plays), as well as counting each card value and total cards. Via the toe switches, you could tell it to start a new deck, change the casino rules (e.g., hit soft-17), etc. You could also interrogate it for information about which cards were left (for end-play). I (and a team of several others) built several of these blackjack machines, and took them to Las Vegas for play. This was about a month before blackjack "computers" were made illegal - we can't take credit, because we didn't get caught. We did ... "OK." ;-)

If you'd like to talk about computers, networks, blackjack, making beer (can't waste it ... see brewpub ratings ), ham radio, stamps, coins, or firearms, you can Email me. Also, you can check out my collection of favorite links .

Go to the Crowle Family Home Page